Оптимизация под GNU C компилятор / Optimization for GNU C Compiller

This commit is contained in:
Andrey Pokidov 2024-11-26 13:20:12 +07:00
parent e4d75824f3
commit 081f794eb1
10 changed files with 671 additions and 755 deletions

View file

@ -1,41 +1,5 @@
#include "vector2.h"
// =============== Normalization ================ //
int bg_fp32_vector2_normalize(BgFP32Vector2* vector)
{
const float square_modulus = bg_fp32_vector2_get_square_modulus(vector);
if (1.0f - BG_FP32_TWO_EPSYLON <= square_modulus && square_modulus <= 1.0f + BG_FP32_TWO_EPSYLON) {
return 1;
}
if (square_modulus <= BG_FP32_SQUARE_EPSYLON) {
bg_fp32_vector2_reset(vector);
return 0;
}
bg_fp32_vector2_multiply(vector, sqrtf(1.0f / square_modulus), vector);
return 1;
}
int bg_fp64_vector2_normalize(BgFP64Vector2* vector)
{
const double square_modulus = bg_fp64_vector2_get_square_modulus(vector);
if (1.0 - BG_FP64_TWO_EPSYLON <= square_modulus && square_modulus <= 1.0 + BG_FP64_TWO_EPSYLON) {
return 1;
}
if (square_modulus <= BG_FP64_SQUARE_EPSYLON) {
bg_fp64_vector2_reset(vector);
return 0;
}
bg_fp64_vector2_multiply(vector, sqrt(1.0 / square_modulus), vector);
return 1;
}
// =================== Angle ==================== //
float bg_fp32_vector2_get_angle(const BgFP32Vector2* vector1, const BgFP32Vector2* vector2, const angle_unit_t unit)