Добавлены функции модуля для версоров и кватернионо / Functions of modulus have been added for versors and quaternions
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12 changed files with 246 additions and 211 deletions
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@ -9,15 +9,15 @@ void bg_fp32_quaternion_get_rotation_matrix(const BgFP32Quaternion* quaternion,
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const float x2x2 = quaternion->x2 * quaternion->x2;
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const float x3x3 = quaternion->x3 * quaternion->x3;
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const float square_module = (s0s0 + x1x1) + (x2x2 + x3x3);
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const float square_modulus = (s0s0 + x1x1) + (x2x2 + x3x3);
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if (-BG_FP32_EPSYLON <= square_module && square_module <= BG_FP32_EPSYLON)
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if (-BG_FP32_EPSYLON <= square_modulus && square_modulus <= BG_FP32_EPSYLON)
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{
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bg_fp32_matrix3x3_set_to_identity(matrix);
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return;
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}
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const float corrector1 = 1.0f / square_module;
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const float corrector1 = 1.0f / square_modulus;
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const float corrector2 = 2.0f * corrector1;
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const float s0x1 = quaternion->s0 * quaternion->x1;
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@ -47,15 +47,15 @@ void bg_fp64_quaternion_get_rotation_matrix(const BgFP64Quaternion* quaternion,
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const double x2x2 = quaternion->x2 * quaternion->x2;
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const double x3x3 = quaternion->x3 * quaternion->x3;
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const double square_module = (s0s0 + x1x1) + (x2x2 + x3x3);
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const double square_modulus = (s0s0 + x1x1) + (x2x2 + x3x3);
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if (-BG_FP64_EPSYLON <= square_module && square_module <= BG_FP64_EPSYLON)
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if (-BG_FP64_EPSYLON <= square_modulus && square_modulus <= BG_FP64_EPSYLON)
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{
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bg_fp64_matrix3x3_set_to_identity(matrix);
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return;
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}
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const double corrector1 = 1.0f / square_module;
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const double corrector1 = 1.0f / square_modulus;
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const double corrector2 = 2.0f * corrector1;
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const double s0x1 = quaternion->s0 * quaternion->x1;
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@ -87,15 +87,15 @@ void bg_fp32_quaternion_get_reverse_matrix(const BgFP32Quaternion* quaternion, B
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const float x2x2 = quaternion->x2 * quaternion->x2;
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const float x3x3 = quaternion->x3 * quaternion->x3;
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const float square_module = (s0s0 + x1x1) + (x2x2 + x3x3);
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const float square_modulus = (s0s0 + x1x1) + (x2x2 + x3x3);
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if (-BG_FP32_EPSYLON <= square_module && square_module <= BG_FP32_EPSYLON)
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if (-BG_FP32_EPSYLON <= square_modulus && square_modulus <= BG_FP32_EPSYLON)
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{
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bg_fp32_matrix3x3_set_to_identity(matrix);
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return;
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}
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const float corrector1 = 1.0f / square_module;
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const float corrector1 = 1.0f / square_modulus;
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const float corrector2 = 2.0f * corrector1;
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const float s0x1 = quaternion->s0 * quaternion->x1;
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@ -125,15 +125,15 @@ void bg_fp64_quaternion_get_reverse_matrix(const BgFP64Quaternion* quaternion, B
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const double x2x2 = quaternion->x2 * quaternion->x2;
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const double x3x3 = quaternion->x3 * quaternion->x3;
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const double square_module = (s0s0 + x1x1) + (x2x2 + x3x3);
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const double square_modulus = (s0s0 + x1x1) + (x2x2 + x3x3);
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if (-BG_FP64_EPSYLON <= square_module && square_module <= BG_FP64_EPSYLON)
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if (-BG_FP64_EPSYLON <= square_modulus && square_modulus <= BG_FP64_EPSYLON)
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{
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bg_fp64_matrix3x3_set_to_identity(matrix);
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return;
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}
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const double corrector1 = 1.0f / square_module;
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const double corrector1 = 1.0f / square_modulus;
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const double corrector2 = 2.0f * corrector1;
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const double s0x1 = quaternion->s0 * quaternion->x1;
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