Новые методы для мОторов
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@ -3,6 +3,15 @@
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extern inline void bt_motor_reset_fp32(BtMotorFP32* motor);
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extern inline void bt_motor_reset_fp32(BtMotorFP32* motor);
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extern inline void bt_motor_reset_fp64(BtMotorFP64* motor);
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extern inline void bt_motor_reset_fp64(BtMotorFP64* motor);
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extern inline void bt_motor_copy_fp32(const BtMotorFP32* source, BtMotorFP32* destination);
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extern inline void bt_motor_copy_fp64(const BtMotorFP64* source, BtMotorFP64* destination);
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extern inline void bt_motor_convert_fp64_to_fp32(const BtMotorFP64* source, BtMotorFP32* destination);
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extern inline void bt_motor_convert_fp32_to_fp64(const BtMotorFP32* source, BtMotorFP64* destination);
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extern inline int bt_motor_is_zero_fp32(const BtMotorFP32* motor);
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extern inline int bt_motor_is_zero_fp64(const BtMotorFP64* motor);
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extern inline int bt_motor_is_vector_fp32(const BtMotorFP32* motor);
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extern inline int bt_motor_is_vector_fp32(const BtMotorFP32* motor);
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extern inline int bt_motor_is_vector_fp64(const BtMotorFP64* motor);
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extern inline int bt_motor_is_vector_fp64(const BtMotorFP64* motor);
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@ -27,6 +27,46 @@ inline void bt_motor_reset_fp64(BtMotorFP64* motor)
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bgc_vector3_reset_fp64(&motor->momentum);
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bgc_vector3_reset_fp64(&motor->momentum);
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}
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}
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// ==================== Copy ==================== //
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inline void bt_motor_copy_fp32(const BtMotorFP32* source, BtMotorFP32* destination)
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{
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bgc_vector3_copy_fp32(&source->vector, &destination->vector);
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bgc_vector3_copy_fp32(&source->momentum, &destination->momentum);
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}
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inline void bt_motor_copy_fp64(const BtMotorFP64* source, BtMotorFP64* destination)
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{
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bgc_vector3_copy_fp64(&source->vector, &destination->vector);
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bgc_vector3_copy_fp64(&source->momentum, &destination->momentum);
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}
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// ================== Convert =================== //
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inline void bt_motor_convert_fp64_to_fp32(const BtMotorFP64* source, BtMotorFP32* destination)
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{
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bgc_vector3_convert_fp64_to_fp32(&source->vector, &destination->vector);
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bgc_vector3_convert_fp64_to_fp32(&source->momentum, &destination->momentum);
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}
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inline void bt_motor_convert_fp32_to_fp64(const BtMotorFP32* source, BtMotorFP64* destination)
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{
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bgc_vector3_convert_fp32_to_fp64(&source->vector, &destination->vector);
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bgc_vector3_convert_fp32_to_fp64(&source->momentum, &destination->momentum);
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}
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// ================== Is Zero =================== //
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inline int bt_motor_is_zero_fp32(const BtMotorFP32* motor)
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{
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return bgc_vector3_is_zero_fp32(&motor->vector) && bgc_vector3_is_zero_fp32(&motor->momentum);
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}
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inline int bt_motor_is_zero_fp64(const BtMotorFP64* motor)
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{
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return bgc_vector3_is_zero_fp64(&motor->vector) && bgc_vector3_is_zero_fp64(&motor->momentum);
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}
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// ================= Is Vector ================== //
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// ================= Is Vector ================== //
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inline int bt_motor_is_vector_fp32(const BtMotorFP32* motor)
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inline int bt_motor_is_vector_fp32(const BtMotorFP32* motor)
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